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[URP][Android] Jagged shadows when switching to Android Platform in Buil...
Reproduction steps:1. Create a new Unity project with a Universal Render Pipeline template2. In the Hierarchy window select Directio... Read more
[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce:1. Create New URP Project2. Create and open a New Scene3. Place 2 Cubes in the scene4. Create 2 Materials5. Assign ... Read more
[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...
How to reproduce:1. Open the attached user's project 'IL2CPP_Error_2020.zip'2. Build And Run on Android3. Observe logs in the Consol... Read more
Scriptable Object reference is lost when loading a scene with EditorScen...
Reproduction steps:1. Open the user's attached project2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more
[Bolt][Visual Scripting] Event Graphs don't show up in the Context Menu
Reproducible on: VS version: 1.7.5 Unity version: 2021.2.0f1 PLatform: Windows 10 and macOS Big Sur How to reproduce:1. Open the use... Read more
[Bolt][Visual Scripting] Event Graphs don't show up in the Context Menu
How to reproduce:1. Open the user's attached project "New Unity Project (1).zip"2. Open a Script Graph window by double-clicking on ... Read more
CanvasRenderer Component isn't created on a Canvas child GameObject when...
How to reproduce:1. Open the attached project "bugRepro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more
"<...> had become dangling during an undo operation" warning when undoin...
Reproduction steps:1. Open attached project "DanglingWarning.zip" and scene "SampleScene"2. In Hierarchy window, select "Cube" Prefa... Read more
[iOS] [ARKit] Face Mesh displays its Material's Texture incorrectly when...
Reproduction steps:1. Open the attached project "bug-mask.zip"2. Build and Run the Scene "Demo" on an iOS device3. Make sure your fa... Read more
Performance drop in editor when DPI is set to 125%
Repro steps: 1. Right click on the Dekstop > Display Settings > Set Scale and layout to 125%2. In a VFX-enabled project, creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code