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[Profiler][Linux][Rocky] No "Editor mode" option is available in Standal...
Reproduction steps:1. Open a new Unity Project2. In the Editor Menu, select Window -> Analysis -> Profiler (Standalone Process... Read more
ListView fails to display items when the source list is cleared and a si...
Reproduction steps:1. Open the attached “IN-92741” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce:1. Open the attached project "1422852"2. Open File -> Build Settings3. Build the project4. Observe the Console E... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
[Profiler][Android] "Player AndroidPlayer(X) was restarted on device" is...
Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more
Unlit Shader uses more than 100MB of memory when in Player
How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project2. Open asset store and try to import Viking Village package Actual result: Package import ... Read more
[XR][Vulkan] Vulkan Command Buffer memory leak every frame after scene c...
Steps to reproduce:1. Open the attached project from the Google Drive link2. Build and run a development project targeting Android f... Read more
CullScriptable process time increases when decreasing Field of View
Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more
Overlapping UI in UI Document Inspector Window
Repo steps: Go to Project Window > Right click > Create Hover on UI ToolKit > select UI Document UI Document should appear ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"