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0
votes
Active

IAP Catalog window payouts dropdown does not open when clicked on the pa...

IAP

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Oct 21, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
By Design

NullReferenceException' is thrown on compilation when 'EditorStyles.fold...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more

0
votes
Fixed

[ProBuilder] Editor throws a NullReferenceException when Scene view is f...

Package: Probuilder

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Jun 22, 2019

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Version/s: 4.0.5

How to reproduce:1. Open the attached project named Case_11649402. Focus the Scene view3. Press G Expected result: No errors are thr... Read more

0
votes
Won't Fix

Stack overflow crash when in Play mode

uGUI

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Jun 07, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/MainScene'3. Enter Play mode Expected result: Play mode ... Read more

0
votes
Fixed

[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...

Linux

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Jun 13, 2022

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Version/s: 2021.2.0b16, 2022.1.5f1

Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more

0
votes
Active

D3D12 Device Filter Lists Asset link to the documentation isn’t working

DirectX12

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Oct 23, 2025

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Version/s: 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a7

Reproduction steps:1. Create a new project2. Create a D3D12 Device Filter Lists Asset (Create > D3D12 Settings > Device Filter... Read more

0
votes
Fixed

The layout system is failing to correctly calculate or apply the height ...

Text (TextMeshPro)

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Oct 22, 2025

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Version/s: 2022.3.66f1, 6000.0.60f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, expa... Read more

0
votes
Fixed

[Addressables] Performance issue when moving Addressable Assets from one...

Addressables

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Oct 28, 2025

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Version/s: 2.7.4

How to reproduce:1. Open the “IN-122139_AddressablesPerformanceBug“ project2. Open Window > Asset Management > Addressables &g... Read more

0
votes
Fixed

[Win7] Getting "Failed to determine current display mode" errors when op...

Windows

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Jun 06, 2022

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Version/s: 2022.2.0a16

To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more

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