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ContentSizeFitter calculates incorrect Height for TextMeshPro Text conta...
Reproduction steps:1. Open the attached “IN-108323.zip” project2. Open the “SampleScene”3. Observe the Game view4. In the Project Wi... Read more
VFX Graph sticky notes missing a tooltip on sticky note size adaptation ...
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and open it3. Right-click in ... Read more
ComputeShader compilation is executed sequentially, resulting in subpar ...
Reproduction steps:1. Open the attached “IN-102708_Repro.zip“ project2. Open the “Assets/MyShaderTest/StandaloneShader_500_500.compu... Read more
Element collapse/expand arrows invisible when using UI Elements List View
Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more
[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...
How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more
Unlit Shader uses more than 100MB of memory when in Player
How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more
[Android] [iOS] Application silently crashes when creating and setting u...
How to reproduce:1. Open the “ReproDiff.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Press the “RegisterTextu... Read more
"GPU Time Threshold" in VFX Graph Heatmap Parameters can be set to a neg...
How to reproduce:1. Open the attached project "VFXAET"2. Open the "SampleScene" scene and a "New VFX" VFX Graph3. Set the VFX target... Read more
[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask