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[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
Crash on MonoBehaviour::CallMethodIfAvailable when performing various ac...
A crash has been observed in the Editor affecting various workflows. These crashes have been reported to happen when:- Entering Play... Read more
Unapplied changes on the "MainPanel" GameObject in the "BlobShadow" of U...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
GameObject's position is not updating correctly when using [ExecuteAlways]
Reproduction steps:1. Open the attached project "1424891.zip"2. Open the "SampleScene" Scene (Assets/Scenes)3. Observe the "Cube" Ga... Read more
Input Actions asset gets corrupted when upgrading a project
Input Actions asset gets corrupted when upgrading a project Steps to reproduce: Open attached project “project-blobario.zip” on 6000... Read more
"CreateProperty" attribute is missing on generated RelayCommand property...
How to reproduce:1. Open the “IN-117946_Test“ project2. Open the “OutdoorsScene”3. Observe the Console Expected result: No errors ap... Read more
PhysicsUserData proeprty drawer does not display the "int64Value" property.
Add a public field of type "PhysicsUserData" to any script. Notice that the "int64Value" property does not show. Read more
Linux IL2CPP Build Target displays an error message when selected on Win...
How to reproduce:1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform2. Open ... Read more
Problems with upgrading project with Substance material from 4.x directl...
What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more
[Visual Effect Graph] Crash on VFXExpressionContainer::EvaluateExpressio...
How to reproduce:1. Open the "VFX_Crash.zip" project2. Open the "VFX.vfx" graph3. Change the "Count" value to 0 in "Sequential Circl... Read more
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