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Fixed
Votes
0
Found in
6000.4.0a2
6000.4.0a4
Issue ID
UUM-125291
Regression
Yes
Input Actions asset gets corrupted when upgrading a project
Input Actions asset gets corrupted when upgrading a project
Steps to reproduce:
- Open attached project “project-blobario.zip” on 6000.4.0a1
- Observe in Assets > InputSystem > PlayerControls.inputactions file is imported correctly
- Delete the project
- Open the project on 6000.4.0a2 or later
- Observe in Assets > InputSystem > PlayerControls.inputactions file is not correctly imported
Actual results:
Seems like input actions import schedule has changed and now get corrupted during project upgrade if other upgrades like URP Material Upgrade interupt the upgrade process
Failed input action asset import produces the following error:
Asset import failed, "Assets/InputSystem/PlayerControls.inputactions" > UnityException: Calls to "AssetDatabase.ImportAsset" are restricted during asset importing. Please make sure this function is not called from ScriptedImporters or PostProcessors, as it is a source of non-determinism.
UnityEditor.AssetDatabase.ImportAsset (System.String path, UnityEditor.ImportAssetOptions options) (at <04214431283b4a3d96b2fe1a4357a80f>:0)
UnityEditor.AssetDatabase.ImportAsset (System.String path) (at /Users/bokken/build/output/unity/unity/Modules/AssetDatabase/Editor/ScriptBindings/AssetDatabase.bindings.cs:341)
UnityEngine.InputSystem.Editor.InputActionImporter.GenerateWrapperCode (UnityEditor.AssetImporters.AssetImportContext ctx, UnityEngine.InputSystem.InputActionAsset asset, System.String codeNamespace, System.String codeClassName, System.String codePath) (at ./Library/PackageCache/com.unity.inputsystem@85cf3259697c/InputSystem/Editor/AssetImporter/InputActionImporter.cs:274)
UnityEngine.InputSystem.Editor.InputActionImporter.OnImportAsset (UnityEditor.AssetImporters.AssetImportContext ctx) (at ./Library/PackageCache/com.unity.inputsystem@85cf3259697c/InputSystem/Editor/AssetImporter/InputActionImporter.cs:132)
UnityEditor.AssetImporters.ScriptedImporter.GenerateAssetData (UnityEditor.AssetImporters.AssetImportContext ctx) (at /Users/bokken/build/output/unity/unity/Modules/AssetPipelineEditor/Public/ScriptedImporter.cs:25)
(Filename: ./Modules/AssetPipelineEditor/Public/ScriptedImporter.cpp Line: 216)
Expected results:
Input Action assets is imported correctly when upgrading the project
Reproducible with versions:
6000.4.0a2, 6000.4.0a4
Not reproducible with versions:
6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a1
Tested on (OS):
MacOS Sequoia 15.7.1
Notes:
- Reimporting the input actions asset fixes the issue
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Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/ISXB-1746