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0
votes
Active

Standalone Profiler stays in Dark Theme after switching Editor theme to ...

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Oct 17, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Steps to reproduce:1. Create new Unity project2. Change Editor theme to Light (Preferences > General > Editor Theme > Light... Read more

3
votes
Fixed

Crash with missing stack trace information after changing a Scene View s...

Scene/Game View

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Nov 08, 2021

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Version/s: 2021.2.0b13, 2021.2.1f1, 2022.1

How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

0
votes
Active

MaskField tooltips should only display Value when bound

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more

0
votes
Fixed

InvalidOperationException thrown and script is permanently collapsed whe...

Package: Localization Package

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Jan 29, 2025

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Version/s: 1.5.4

How to reproduce: 1. Open the project “IN-89805_LocalizationProblem”2. In the Hierarchy, click on the “GameManager” GameObject3. In ... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

2
votes
Fixed

[UI Builder] Hierarchy collapses when changes are saved

Package: UI Builder

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Dec 01, 2021

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Version/s:

How to reproduce:1. Open the attached project "hierarchyRepro"2. Open the UI Document "openMe" (Assets/openMe.uxml)3. In the UI Buil... Read more

0
votes
Fixed

Switching between UI Documents with different Canvas sizes marks the UXM...

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May 22, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce: Open the attached project Open the 'Test.uxml' asset Observe that the Canvas size is set to Match Game View (192... Read more

0
votes
Active

[Android] Stage information is not logged when Log Shader Compilation is...

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Oct 31, 2025

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Version/s: 2022.3.68f1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “BlobShadow“ scene3. Enable Development Build in the “File > B... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

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