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Play Mode Tools window has no space inbetween the words “Play” and “Mode...
Steps to reproduce: Create a new Unity project using the Competitive Action Multiplayer template Observe the (Window > Multiplaye... Read more
Error "Could not create asset from Packages/com.unity.postprocessing/Pos...
How to reproduce: 1. Create a new Unity project2. Go to Window > Package Manager3. In Package Manager select the "+↓" button4. In... Read more
Shader Graph Category dropdown cannot be expanded/collapsed when clickin...
Reproduction steps:1. Create a new project2. Create any Shader Graph (Create > Shader Graph)3. Double-click on the newly created ... Read more
Group Selection title text size is smaller in renaming than the actual f...
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> URP -> ... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
[iOS] Text Input field stops receiving changes when the "Cancel" button ...
Reproduction steps:1. Open the attached “IN-133079” project2. Build and Run the iOS Player3. In the Player, click on the Input field... Read more
Warning icon for the "Asset Import Overrides" has low visibility in Ligh...
Steps to reproduce: Create a new project Unity theme should be set to "Light" (Unity > Settings > General > Editor Theme &g... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script