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[IMGUI] "Use DXGI flip model" text under resolution and presentation set...
"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprod... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce: 1. Open attached project 2. Build and run WebGl build 3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Helper Bar doesn't appear when Scene View is refocused after exiting Pla...
How to reproduce: 1. Open any project 2. In Preferences > General enable Helper Bar 3. Click on Scene View to focus it and observ... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more
ScriptableObjects with inner serialized classes containing arrays throw ...
How to reproduce: 1. Open the attached “scriptableobject_issue” project 2. Open the “SampleScene” 3. In the Assets window, select... Read more
[Android] AR planes are not stacking when placed on top of each other
Reproduction steps: 1. Open the attached project "DoubleShadows" 2. Build and Run on an Android device 3. Try placing AR planes o... Read more
Console error "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_...
Reproduction steps: 1. Open Unity Hub 2. Create and open a new 3D Core project 3. Observe the Console window Expected result:... Read more
[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...
Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Ste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map