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0
votes
Fixed

A distorted audio clip is played when transitioning to another audio cli...

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Jan 23, 2025

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Version/s: 2021.3.48f1, 2022.3.56f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Steps to reproduce:1. Open the attached “AudioTransitionTest.zip” project2. Open "PitchFilterTest" scene3. Enter Play Mode4. Click o... Read more

0
votes
Won't Fix

CompilationPipeline.assemblyCompilationFinished is not invoked when usin...

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Jan 27, 2025

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Version/s: 2022.3.55f1, 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached “ScriptRecompileBug.zip” project2. Navigate to Test > Recompile All Assemblies3. Observe ... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

0
votes
Fixed

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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May 31, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

0
votes
Fixed

Project crashes on opening in ShaderLab::IntShader::PostLoad(Shader*)

Graphics - General

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Sep 17, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1

How to reproduce:1. Open the attached Probuilder2.2.zip project===Crash occurs=== Reproducible wtih: 2019.2.7f2 Not reproducible wit... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

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Jan 22, 2016

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Version/s: 5.3.0f4

Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

5
votes
Fixed

MinMaxAABB errors appear in the Console when executing CommandBuffer in ...

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Feb 05, 2025

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Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b5, 6000.2.0a2

How to reproduce: 1. Open the project “IN-92030_ParticlesLateUpdateExecuteCommandBuffer”2. Enter Play Mode3. Press 2 on the keyboard... Read more

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