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GPU profiling for editor is not supported if playmode is not enabled
How to reproduce:1. Open Unity project2. Go to Window --> Profiler3. Enable Profile Editor tab and add GPU Profiler Expected resu... Read more
[IL2CPP] Using contravariance causes a compilation failure with type mis...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS/Android with IL2CPP as the Scripting API.- Build will fail f... Read more
Unity crashes when importing large obj files
Steps to reproduce:1. Create a project2. Import Acropolis-3M.obj to the project3. Observe the crash Expected result: Unity should no... Read more
AndroidJavaObject.Call<>() throws exception instead of returning null po...
Reproduction steps:1. Open the attached project ("839005 - ReproProject.zip")2. Build and run on Android device3. Check device logca... Read more
Progress reported by AssetBundleCreateRequest is 0 when isDone is true
To reproduce:1. Make assetbundle by menu->tools/createassetbundle2. Open test scene3. Run project and hit the button Actual: "Pro... Read more
ScriptableObject sub-assets are null until assemblies are recompiled
Reproduction Steps:1. Import attached project.2. Open Window -> Localization.3. Drag "loc_master" from Resources -> Localizati... Read more
Humanoid animation throw Invalid AABB rkBox and IsFinite d outDistanceFo...
To reproduce: 1. Open attached project.2. Open scene: AnimationTestScene3. Press play. Errors in console: Invalid AABB aInvalid AABB... Read more
An object touching multiple Colliders in a compound Rigidbody causes str...
Steps to reproduce:1. Open the attached project (Bewildering Defiance of Physics.zip)2. Open the Assets/Box Scene.unity scene3. Pres... Read more
[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...
Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Play mode4. Open the Frame Debugger w... Read more
An error "Destroying object "" is not allowed at this time" shows up, wh...
Reproduction steps:1. Open the attached project;2. Open the scene "IssueScene";3. Go to Main Camera -> Volumetric Fog -> Gener... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask