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[Android] Create symbols.zip generates a Debugging symbols file when it'...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
~5-7 ms Physics.Processing spikes periodically appear in a relatively em...
Repro steps: 1. Open attached project 2. Create a Physics Material and set Bounciness to 1 3. Attach the material to the plane and s... Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce: 1. Open the attached project 2. Build the project 3. Open the built project in a Windowed mode 4. Use the Scroll-W... Read more
[OSX] Hangs when moving object in scene
How to reproduce: 1. Open the attached project 2. Open Terminus Scene 3. Attempt to move some objects in the scene 4. Unity will han... Read more
[Android] AR planes are not stacking when placed on top of each other
Reproduction steps: 1. Open the attached project "DoubleShadows" 2. Build and Run on an Android device 3. Try placing AR planes o... Read more
Warning "Unable to find style 'ToolbarSeachTextFieldPopup' in skin 'Dark...
How to reproduce: 1. Open any project 2. In Hierarchy click "Open in Search" (Ctrl+K) 3. Observe Console Warning message: "U... Read more
Only one object is selected in the Hierarchy window when opening the con...
How to reproduce: 1. Open the attached project "Pirate14.zip" 2. Select "Camera" and "GameObject" in the Hierarchy window 3. Righ... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce: 1. Open attached project ("761215.rar") 2. Open "Demo" scene 3. Select Maximize on play in the Game window 4. Adjust p... Read more
Documentation: 2023.3 manuals present "Windows Build Settings"
Description: In the 2023.3 manuals we still display some pages with old "Build Settings" data: menu links, and images. Links: *... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map