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"Graphics.CopyTexture called with null source texture" error when Base C...
Reproduction steps:1. Open the attached “IN-120122.zip” project2. Open the “SampleScene_Error” scene3. Make sure the Game view tab i... Read more
Terrain Layer settings remain when the Terrain Layer is removed
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
Enabling Volumetric Clouds in HDRP Environment Sample breaks Scene/Game ...
Steps to reproduce:1. Create new Unity project using empty HDRP 3D Template2. Import Environment Samples from Package Manager (PM wi... Read more
[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more
Prefab children's Transform properties are not properly restored when re...
How to reproduce:1. Open the attached "IN-93782" project2. Open the "Scene"3. In the Hierarchy, expand the "GameObject" prefab4. In ... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
Material property block emits and reflects incorrect color when baked In...
Reproduction steps:1. Open the attached “IN-103652.zip” project2. Open the “SampleScene”3. Open the Lighting Window (Ctrl+9)4. Click... Read more
Depth testing not working correctly for opaques rendered in "After Post-...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In Hierarchy, select “M... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”