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0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

0
votes
Fixed

[LightProbes] With continuous baking enabled and baked light, light prob...

Global Illumination

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Mar 05, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more

0
votes
Fixed

The "Optimize Mesh Data" Player Setting strips used channels when buildi...

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Apr 15, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0b15, 6000.2.0a9

How to reproduce:1. Open the “MeshDataStripped.zip“ project2. Build and run the project3. Observe the Player view Expected result: T... Read more

0
votes
Fixed

Crash on D3D12CommonShader::ApplyGpuProgram when attaching material whic...

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May 15, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0a2, 6000.3.0a1, 7000.0.0a35

Reproduction steps:1. Open the attached "repro_IN-99981" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. In the Hierarc... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

[Linux] Using CTRL+Shift+A shortcut for Add Component throws GUI Renderi...

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May 05, 2025

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Version/s: 6000.0.48f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1, 7000.0.0a27

Steps to reproduce: Open the attached project Select Main Camera or Directional Light in the Hierarchy Press the CTRL+Shift+A shortc... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more

1
votes
Won't Fix

"Reload Script Assemblies" completion refocuses the Editor if it was swi...

Scripting

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Nov 12, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached “1380315.zip” project2. Open the “NewBehaviourScript.cs” Script3. Add “ “ (space) and save the... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

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