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EditorGUI.FloatField cannot return "Infinity"
To reproduce: 1. Import attached script to project 2. Select window->Bug Test 3. Type infinity into first field 4. Notice that 3.40... Read more
Crash in find_method_in_metadata when loading project
To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
OpenXR error looped when no HMD is present
Reproduction steps: # Open the user's attached project # Make sure no VR headset is connected to the computer # Enter Play mode... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...
Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up: UnityEditor.Animations.AvatarMask a = ... Read more
[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...
Reproduction steps: 1. Create an HDRP project 2. In the Hierarchy window select "Post Process Volume" GameObject 3. In the Inspector... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce: 1. Create a new project 2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square) 3. Dr... Read more
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project 2. Project > right-click > Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Can't Generate Mesh, No Font Asset has been assigned” warning is thrown when setting Focus() to a visual element
- Changing the size of the Sticky Note text changes the size of Sticky Note based on previously selected text size
- [VFX Graph] Operators Size isn't consistent
- Custom attributes will be duplicated upon upgrading if a built-in attribute name was used in versions 2022.3 and earlier
- Choosing Resize to Fit does nothing when trying to Resize columns in Light Explorer