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[WebGL] [Mobile] Drag event is not being called instantly after dragging
Reproduction steps:1. Open the project in Repro.zip and open SampleScene2. Build WebGL and host on http server (python3 -m http.serv... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps:1. Open attached project "ArticulationBodyCrash.zip"2. Open scene "Scene"3. Enter Play mode Expected result: Edit... Read more
[Linux] Two clicks are needed to select an option in some Game and Scene...
How to reproduce:1. Open attached project "test.zip"2. Open the Game View window3. Click the aspect ratio dropdown4. Click on any op... Read more
Animation Rigging Weight is fixed on 1 when entering Play Mode
Reproduction steps:1. Open project "Test Beta.zip"2. Open Scene "SampleScene"3. Enter Play Mode4. From the Hierarchy tab, select Gam... Read more
[Linux] Input System ignores keyboard letter events when shift is being ...
How to reproduce:1. Open attached project "InputSystem_Warriors_Project.zip"2. Open "Scene_Example_Warriors" scene (in "Scenes" fold... Read more
Prefab property override blue line have disepeared from HDRP's custom pa...
When changing a property in a custom pass prefab instance, the blue line that indicates a property override isn't displayed in HDRP,... Read more
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling ...
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling on the button Scripted visual gizmos do not appear in tile p... Read more
[2D][Animation] Sprite Resolver does not update when Sprite Library Asse...
Sprite Resolver component does not update when Sprite Library Asset is changed Repro steps:- Open "2 Animated Swap" sample scene, in... Read more
Upgrade with SafeMode clear HDRP FrameSettings
When I upgrade my HDRP project from Unity 2020.3.8f1 to 2021.2.0b2, my FrameSettings in the HDRP Global Settings are completely wipe... Read more
Non-development macOS Standalone builds with IL2CPP scripting backend ha...
Running a Universal binary on Apple silicon (M1) hardware fails with EXC_BAD_ACCESS (Code Signature Invalid) Repro:1) On an Intel or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled