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Android and Xcode settings in preferences disappear after build refreshe...
How to reproduce:1. Make sure that you have Android or iOS module downloaded2. Create a new project3. Open preferences and leave the... Read more
Error "Screen position out of view frustum" when Scene is zoomed past a ...
Steps to reproduce:1. Open an empty project2. Use mouse's scroll wheel to zoom in as much as possible Expected: at some point you're... Read more
Importing project to 5.5 version makes mcdroid prefab corrupted
Steps to reproduce: 1. Open the attached project and download the attached packages2. Open '_test CREATURES' scene3. Import the atta... Read more
[Android] UI buttons are sliced on VideoCore GPU device
Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project on a deviceNote: UI button looks like cut ... Read more
[Android]Unity throws a build time dex exception
STR:1. Open attached project2. Build for android-"Unable to convert classes into dex format" error appears Expected result: Unity sh... Read more
[Android] Identification and Configuration settings disappear after Bund...
Reproduction gif:1. Create new project using 5.6a52. Open Other Settings and see that Android settings are in place3. Build apk with... Read more
Loss of serialized data when changing any script
To reproduce:1. Open Unity and Import the package2. Choose "Tools->Test->test" from top menu bar3. Click "Save as" button on T... Read more
When CrossFade is piled up in CrossFade, the first CrossFade processing ...
Steps to reproduce:1. Open the scene and enter play mode2. In the input field enter the duration "0.2" and hit apply3. Observe how t... Read more
[MetalEditor] Disappearing UI on scene and object creation / deselection
Reproduction steps:1. Create a new Unity project.2. Select Metal graphics API.3. Right click the Hierarchy window and select "3D Obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list