Search Issue Tracker

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

-

Jan 06, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

-

Jan 28, 2015

-

Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

-

Sep 19, 2019

-

Version/s: 0.1.1

How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

-

Feb 19, 2015

-

Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

-

Sep 24, 2019

-

Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

3
votes
Postponed

DynamicGI.UpdateEnvironment fails to update default skybox reflection in...

Shadows/Lights

-

Oct 21, 2021

-

Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

-

Jan 30, 2015

-

Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

-

Jan 21, 2020

-

Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Duplicate

Enabling Volumetric Clouds in HDRP Environment Sample breaks Scene/Game ...

-

Oct 06, 2025

-

Version/s: 6000.4.0a1

Steps to reproduce:1. Create new Unity project using empty HDRP 3D Template2. Import Environment Samples from Package Manager (PM wi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.