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0
votes
By Design

A Blend Tree's Visualization is not repainted when a Blend Tree's Parame...

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Oct 01, 2025

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Version/s: 2022.3.66f1, 6000.0.59f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce: Open the attached Project Open Scene "Input test" Select "MagePlayer" Prefab in the Hierarchy and double click t... Read more

0
votes
Fixed

Inconsistent UI hover colour with poor contrast in VFX Graph window

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Jan 10, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b1, 6000.2.0a1

Steps to reproduce: Open any VFX Graph. Hover over the icons in the top bar. On the top Right of the VFX Graph window, click the ▼ i... Read more

0
votes
Fixed

Changing Runtime Network Stats Monitor position using the sliders throws...

Package: Multiplayer Tools

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Jun 12, 2024

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Version/s: unified-netcode-2.0.0

How to reproduce:1. Open attached "SliderBug" Project2. Open "SampleScene" scene (Scenes -> SampleScene)3. Enter Play mode4. Clic... Read more

0
votes
Fixed

[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...

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Oct 01, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more

0
votes
Won't Fix

[WebGL] GameObjects are not rendered on iOS devices when the material's ...

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May 11, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15

How to reproduce:1. Open the user’s attached “WebGLBugReports.zip” project2. Build a project for the WebGL platform3. Open built Web... Read more

0
votes
Duplicate

Division line in "Project Settings" window moves during its docking

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Jan 16, 2025

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Version/s: 6000.1.0b3, 6000.2.0a1

Steps to reproduce: Open or create a project Go to the "Project Settings" window Dock it next to the "Game" window Or Open or create... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

0
votes
Fixed

Texel Size Node doesn't return texel size but instead returns the size o...

Package: Shader Graph

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Nov 05, 2021

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Version/s: 13.1.0

How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more

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