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A Blend Tree's Visualization is not repainted when a Blend Tree's Parame...
Steps to reproduce: Open the attached Project Open Scene "Input test" Select "MagePlayer" Prefab in the Hierarchy and double click t... Read more
Inconsistent UI hover colour with poor contrast in VFX Graph window
Steps to reproduce: Open any VFX Graph. Hover over the icons in the top bar. On the top Right of the VFX Graph window, click the ▼ i... Read more
Changing Runtime Network Stats Monitor position using the sliders throws...
How to reproduce:1. Open attached "SliderBug" Project2. Open "SampleScene" scene (Scenes -> SampleScene)3. Enter Play mode4. Clic... Read more
[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...
Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more
[WebGL] GameObjects are not rendered on iOS devices when the material's ...
How to reproduce:1. Open the user’s attached “WebGLBugReports.zip” project2. Build a project for the WebGL platform3. Open built Web... Read more
Division line in "Project Settings" window moves during its docking
Steps to reproduce: Open or create a project Go to the "Project Settings" window Dock it next to the "Game" window Or Open or create... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more
Texel Size Node doesn't return texel size but instead returns the size o...
How to reproduce:1. Open the user attached project2. Make sure the Scene "Test" is opened (Assets)2. Enter Play Mode Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open