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[HDRP] RTAS debug mode throws render graph errors in console
Steps to reproduce: Open attached project Ensure that ray traced shadows are enabled in the sun (dir light) Go to Window > Analys... Read more
An extra separation line is present between the options in the AssetBund...
Steps to reproduce: Open any Project Select any Asset in the Project Browser In the Inspector, scroll to the Bottom and open the Dro... Read more
The "Action Properties" section misses a margin in the "Input Actions" w...
Steps to reproduce: Create a project Go to Edit -> Project Settings Go to the "Input System Package" Observe the right side of th... Read more
Missing Pseudo Class in UI Toolkit Debugger
Steps to reproduce: [https://discussions.unity.com/t/unity-button-hover-backgorund-color-is-ignored-in-theme-style-sheets/946643/3] ... Read more
Crash on PersistentManager::GetSerializedFileIfObjectAvailable when open...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Project crashes and loadin... Read more
UI Scaling is off when rendered not in Reference Resolution
Steps to reproduce: Open the attached project Open the SampleScene Set the Game view to the Free Aspect Resize the Window and observ... Read more
Editor crashes with "GetManagerFromContext: pointer to object of manager...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the "{{GetManagerFromContext: pointer to object of manager 'Playe... Read more
“View Licenses” link overflows to the right when resizing Project Settin...
Steps to reproduce: Create any Project Navigate to Edit > Project Settings... > Adaptive Performance Install the Package if it... Read more
Caret is not visible when placed at the beginning of a line in the TMP I...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Text (TM... Read more
"Keyboard&Mouse" option in schemes list misses spaces between the words
Steps to reproduce: Create a project Go to Edit -> Project Settings Go to the "Input System Package" Expand the drop-down next to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject