Search Issue Tracker
[New Input System] Control modifiers not consumed when used across diffe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/main.unity” Scene3. Enter the Play Mode4. Click on G... Read more
[VFX] Unexpected garbage from SpawnOverDistance
Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more
OnApplicationFocus isn't called when the application goes in or out of f...
Reproduction steps:1. Open the attached “Repro“ project2. Make sure the project’s target is set to “visionOS” (File > Build Setti... Read more
[MacOS] Crash when opening project while HOME is null
Reproduction steps:1. Create an empty project2. Open Terminal3. Run the command “{{{}unset HOME{}}}“4. Open the project through Term... Read more
Unrelated Objects/Metadata are assigned to samples past the last one wit...
Reproduction steps:1. Open the "IN-70846.zip" project2. Open "Assets/Scenes/Terminal/TerminalScene"3. Enter Play mode4. Open the Pro... Read more
Accessing the raw value of a USS variable fails when using customStyle.T...
Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more
[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...
How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more
Long project name in Splash Screen is cut off but not truncated
Steps to reproduce: Create a new Unity Project using a very long name Observe the Splash Screen Actual results: The project name is ... Read more
Camera's Renderer is not updated when URP Asset is changed in the Graphi...
How to reproduce:1. Create a new project with URP (3D) Template2. Open Edit>Project Settings...3. Select Graphics4. Change Script... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved