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4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Fixed

Switching between UI Documents with different Canvas sizes marks the UXM...

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May 22, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce: Open the attached project Open the 'Test.uxml' asset Observe that the Canvas size is set to Match Game View (192... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
By Design

Default QuickStart N4E cube not going up and down

Package: Multiplayer Center

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Jul 29, 2024

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Version/s: multiplayer-center-quickstart-1.0.0-pre.1

Steps to reproduce: 1. Follow the setup described here 2. The Multiplayer Center should look like this !image-2024-07-29-10-38-28-24... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

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Jun 20, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Active

Delta value returned by mouse movementsMonitor is different when changin...

Package: Input System

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Jun 05, 2025

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Version/s: 1.14.0

Steps to reproduce:1. Open the “PointerDeltaIssueRepro.zip“ project2. Open the “SampleScene“3. Set the Screen Resolution to 2560x144... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Not Reproducible

Unity Editor crash when using CreateExternalTexture with a Vulkan image ...

Customer QA Onboarding

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Nov 05, 2021

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Version/s: 2022.1.0a13

Reproduction steps:1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template2. Install the attached ... Read more

0
votes
Active

[Android] Stage information is not logged when Log Shader Compilation is...

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Oct 31, 2025

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Version/s: 2022.3.68f1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “BlobShadow“ scene3. Enable Development Build in the “File > B... Read more

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