Search Issue Tracker
Animator controller layers cannot be reordered and throw constant NullRe...
How to reproduce:1. Create a new project2. In the Project window create a new animator controller3. Double click it and in the Anima... Read more
Sounds do not play in WebGL Builds when launched in Safari 12
How to reproduce:1. Open the Project attached by the user (test.zip)2. Open the "SampleScene" Scene, play it, notice the sound3. Bui... Read more
Cannot zoom out curve graph when the graph is in focus
Steps to reproduce:1. Create a new project2. Create a new Audio Source in the Hierarchy and select it3. Expand "3D Sound Settings"4.... Read more
CIL Linker fails when there are many Scenes in build
How to reproduce:1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project2. Build to UWP Expected result: Build fails when the... Read more
UnityEvent drawer does not handle generic event parameters correctly whe...
How to reproduce:1. Open tester-attached project (case_1191206-UnityEventIssue-Updated)2. Select the 'Base' GameObject3. See that th... Read more
Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...
To reproduce:1. Open any project2. In Project window, try creating / relocating / renaming / deleting any assets inside3. Observe th... Read more
[DLSS][XR][HDRP] DLSS creates anti-aliasing artifacts with Single Pass a...
Reproduction steps:1. Open the user's attached project "SinglePassDLSS.zip"2. Connect Oculus 1/23. Enter Play Mode4. Observe the jag... Read more
[Deployment Management] Editor crashes on creating a build with custom I...
Editor crashes on creating a build when default Icon is assigned. Steps to repro:1. Open the attached project.2. File > Build Set... Read more
[Animation] Animator Transition does not get interrupted
Steps to reproduce:1. Open user attached project2. Open scene_Crossfade.unity3. In the Cotroller.cs script, notice that at frame 30 ... Read more
[HDRP] Render Graph execution error on "RenderPass Render Shadow Maps wa...
Steps to reproduce:1. Open attached project and make sure paths point to your local Graphics repo2. Open ReproRendergraph.unity3. Le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used