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[HDRP] Render Graph execution error on "RenderPass Render Shadow Maps wa...
Steps to reproduce: 1. Open attached project and make sure paths point to your local Graphics repo 2. Open ReproRendergraph.unity 3.... Read more
Physics overlap queries are not consistent when used against convex Mesh...
Reproduction steps: 1. Open the attached 'ComputePenetrationTesting' project 2. Open the 'SampleScene' 3. Enter the Play mode 4. Obs... Read more
[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...
Reproduction steps: 1. Open the attached project "EmptyTest.zip" 2. In the Project window under the "Assets" folder open "TerrainTes... Read more
Editor freezes when Vsync is enabled and Game View window is resized on ...
How to reproduce: 1. Create a new project 2. Open the Game view 3. In the Control Bar, click on the Aspect drop-down menu 4. Toggle ... Read more
A download error occurs when attempting to add any Language Pack or Docu...
How to reproduce: 1. Open the Hub 2. Navigate to Installs → Install Editor 3. Select the 6000.0.15f1 Editor version with any of t... Read more
Editor performance drops as OculusRuntime.WaitToBeginFrame Time ms incre...
Steps to reproduce: 1. Open the attached user's project "ReproSceneViewPerf.zip" 2. Make sure Oculus Link is enabled 3. Enable t... Read more
[Windows] High Input Polling rates can impact Editor performance
Steps to reproduce: 1. Download and open the attached project 2. Move the mouse inside the scene view Expected result: little to no... Read more
The released assets are not unloaded when Resources.UnloadUnusedAssets i...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Addressables Groups Window (Asset Management > Addresables > G... Read more
[Android] Application.internetReachability is NotReachable when built
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
"TlsException: Handshake failed" error when UWP Build configuration is s...
How to reproduce: 1. Open the attached project "HttpClientRepro.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector field does not revert to mixed value on Undo when new value matches the second objects original value
- The water normal map and waves fade out when moving away from the origin
- The "com.unity.template.urp-blank" and "com.unity.template.hdrp-blank" templates have Active Input Handling set to "Both"
- [URP]Camera Output Texture has wrong scale when using Bilinear Upscale Filter and when RenderFeature requires Intermediate Texture
- 'Unwrapping.GenerateSecondaryUVSet' does not work with submeshes when they have offsets on baseVertex