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1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

4
votes
Fixed

Memory usage increases each time the MeshCollider Component is turned of...

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Jul 21, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-109119.zip“2. Open the “SampleScene“3. Open the Task Manager4. Enter Play Mode5. Observe the Task M... Read more

0
votes
Fixed

[Apple M-chip] [Android] [iOS] Nothing is rendered in the Game view/appl...

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Jan 28, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “Testing.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Game view/ Build and R... Read more

0
votes
Duplicate

The "Properties..." shortcut does not open the Focused Inspector window ...

Shortcut Management

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Jun 04, 2022

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Version/s: 2022.2.0a3

To reproduce: 1. Download the attached project "TestEditorShortCuts.zip" and open it in Unity2. Open the "TestingShortcuts" scene3. ... Read more

0
votes
Won't Fix

CompilationPipeline.assemblyCompilationFinished is not invoked when usin...

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Jan 27, 2025

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Version/s: 2022.3.55f1, 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached “ScriptRecompileBug.zip” project2. Navigate to Test > Recompile All Assemblies3. Observe ... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

"HideFlags.HideAndDontSave" flag does not work when the Components are a...

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Jan 30, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open the “HDF.zip“ project2. Open the “SampleScene“3. Select the “Add MyScript Here“ GameObject in the Hierarchy... Read more

0
votes
Active

The Tutorials window content freezes when it is maximized and unmaximized

Package: Tutorial Framework

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Jul 22, 2025

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Version/s: 5.0.0

How to reproduce:1. Open the “IN-109200.zip“ project2. Select any one of the 5 tutorials in the Tutorials window3. Maximize and un-m... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

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