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0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more

0
votes
Won't Fix

Error currentFileSystemTime.ticks != 0 thrown while cancelling loading o...

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Oct 21, 2022

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Version/s: 2022.1.20f1, 2022.2.0b12, 2023.1.0a14, 2023.2.0a1

How to reproduce: # Create new project # Open Standalone Profiler (Windows>Analysis>Standalone Profiler) # Click cancel button... Read more

0
votes
Fixed

Sliders in the URP.asset throws NullReferenceException

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Jan 15, 2024

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Version/s: 2022.3.15f1, 2023.3.0b4, 6000.0.0b11

Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In ... Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

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Feb 16, 2015

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Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

2
votes
Duplicate

ScriptableObjects with inner serialized classes containing arrays throw ...

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Jan 24, 2024

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Version/s: 2023.2.7f1, 2023.3.0b4, 6000.0.0b11

How to reproduce: 1. Open the attached “scriptableobject_issue” project 2. Open the “SampleScene” 3. In the Assets window, select... Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open a project 2. Open asset store 3. Dock it in a way which would cause the scene view to resize Expected result:... Read more

0
votes
Fixed

Frames in the player are not skipped if the player is moved to a differe...

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May 31, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce: 1. Build And Run the user’s attached “ODRTest.zip” project 2. In the Player, set “RenderFrameInterval” to 10 3.... Read more

0
votes
Won't Fix

UxmlAttributeConverter is not called when entering the Play Mode

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Jan 11, 2024

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Version/s: 2023.3.0b1

Reproduction steps: 1. Open the attached “UITKTest.zip” project 2. Open the “Assets/Scenes/BootstrapScene.unity” Scene 3. Enter t... Read more

1
votes
Fixed

Ignored collision reactivates when using “Physics.IgnoreCollision” betwe...

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Jan 22, 2024

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Version/s: 2023.3.0b4

How to reproduce: 1. Open the user’s attached “Bug report.zip” project 2. Enter Play Mode 3. Press “2” on the keyboard 4. Press ... Read more

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