Search Issue Tracker
"Failed to load il2cpp" error when running a standalone build that uses ...
How to reproduce:1. Open the project “IN-112335_StaticLibIssue”2. File → Build and Run3. Observe the result Expected result: The sta... Read more
[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...
The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more
Mono Windows Builds don't produce full log callstacks when generating logs
How to reproduce:1. Open the attached “MissingCallstacks” project2. Build And Run the project3. Press the Button with the “Debug Mes... Read more
Game View toolbar dropdowns open at different positions when different e...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the "Display 1" dropdown in the Game View toolba... Read more
Failed to load a custom asset when using Naninovel package
Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more
GameObject can't be selected in the Scene view when it's scale value is ...
Reproduction steps:1. Open the user's attached "BugReport.zip" project2. Open the "Test" Scene3. Left click on the "Box_001 (Negativ... Read more
[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled