Search Issue Tracker

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

-

Jan 04, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Fixed

Selecting an element selects all matching elements from other instances ...

-

Oct 29, 2025

-

Version/s: 6000.3.0b7, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Create a new project2. Create a UI Document in the Project Window (Right Click > Create > UI Toolkit > ... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Won't Fix

Crash after referencing another Client's ISession object sent via RPC call

Package: Multiplayer Netcode for GameObjects

-

Oct 30, 2025

-

Version/s: 1.2.0

Steps to reproduce: Open the attached project Open the MainMenu Scene Open the Multiplayer Play Mode Window and start a Virtual Play... Read more

1
votes
Fixed

A GameObject with a Character Controller and Animator Components loses a...

-

May 22, 2024

-

Version/s: 6000.0.4f1

How to reproduce:1. Open the “CHARACTER_CONTROLLER_ISSUE.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the G... Read more

0
votes
Active

SVGs imported as Antialiased Arc Encodings do no honor the SVG-provided ...

UI Toolkit Graphics

-

Feb 05, 2026

-

Version/s: 6000.4.0b9, 6000.5.0a7

Steps to reproduce: Create a new project Import the attached "viewport.svg" The SVG viewport is ignored Change import mode to "Textu... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

uGUI

-

Sep 27, 2022

-

Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

-

Jan 21, 2020

-

Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Fixed

Add missing 64-bit storage to PhysicsUserData and fix not being able to ...

-

Oct 30, 2025

-

Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

A number of times it has come up with users wanting to store a 64-bit integer and recently some more came in with users wanting to s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.