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votes
Active

UI Builder or its Inspector sections corrupt when "Data Source Path" pro...

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Jul 29, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce (inconsistent):1. Create and open a new project2. Create and open in UI Builder a new UI Document3. Add some elemen... Read more

0
votes
Fixed

[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...

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Feb 29, 2024

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Version/s: 2023.2.13f1, 6000.0.0b1

How to reproduce:1. Open the “IN_69695” project2. Open the “New UXML Template” asset3. Select the “TextField”4. In the Inspector mak... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Won't Fix

Visual Scripting Info Box Text Becomes Center-Aligned When Project Setti...

Package: Visual Scripting

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Jul 23, 2025

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Version/s: 1.9.7

Steps to reproduce: Create a new Unity project Ensure Visual Scripting is installed Open Project Settings via Edit > Project Sett... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

[Mobile Notification] Unable to select wanted settings when editing them...

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Sep 16, 2022

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Version/s: 2022.2.0a17, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

Open the attached "Main.zip" project Go to Edit > Project Settings > Mobile Notifications > iOS Enable "Request Authorizati... Read more

2
votes
In Progress

[WebGL] Build fails with "System.IO.IOException: The file is too long." ...

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Jul 28, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “unity-2gb-bug.zip“ project2. Open the “terrain-demo“ scene3. Build for WebGL Expected result: Build do... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

1
votes
By Design

Soft Shadows Quality is not affected when changing the Quality setting

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Mar 06, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11

How to reproduce:1. Open the user-attached project “GoudaToursUnity”2. Open the “AdditionalLightsDemoScene” scene3. Open the “URP Re... Read more

0
votes
Fixed

Crash/Freeze when using Handles.DrawGizmos in OnDrawGizmos

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Sep 20, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a12

Steps to reproduce: Add the attached script to any game object Uncomment line 18 ({color:#aa5500}Handles.DrawGizmos(Camera.current){... Read more

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