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Memory allocator crash when opening a project
Reproduction steps: 1. Download and extract the attached “repro-project“ 2. Open the project 3. Observe the crash Reproducible... Read more
CSV Extension does not save previous file path.
1) Add CSV Extension to a String Table Collection 2) Click Save... and select a file. 3) A new panel should appear to show the pre... Read more
Inconsistent friction when comparing boxes rotating clockwise vs counter...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and go to the Game v... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more
Pressing down on the keyboard does not select a search result when using...
Reproduction steps: 1. Create a new project 2. Open the Search/Asset Database window 3. Type something that would return results,... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window