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1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

0
votes
Fixed

Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components...

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Oct 30, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Create a new project2. Select any GameObject in Hierarchy3. Add Text Mesh and Cloth Components4. Observe the E... Read more

9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

AI Navigation Core

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more

0
votes
Not Reproducible

Frame Debugger flickers when a Shader Graph Window is open

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Jul 16, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-108543_FrameDebuggerFlicker.zip“ project2. Create and open a blank shader graph from the... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -&gt; Mobile Notification Settings3. Chan... Read more

1
votes
Fixed

Scene view audio toggle doesn't work after disabling and enabling audio ...

Audio Random Container

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May 31, 2024

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Version/s: 6000.0.5f1, 6000.1.0a7

Steps to reproduce: Create and open an empty project. Import an audio clip. Create an audio random container (Assets &gt; Create &gt... Read more

0
votes
Won't Fix

Hololens2 performance regression on DX12

DirectX12

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May 30, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7, 6000.2.0a1

Microsoft reported that DirectX 12 (DX12) performs worse on HoloLens 2 compared to DirectX 11 (DX11). However, DX12 will be the defa... Read more

0
votes
Fixed

ContentSizeFitter calculates incorrect Height for TextMeshPro Text conta...

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Jul 17, 2025

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Version/s: 2022.3.64f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-108323.zip” project2. Open the “SampleScene”3. Observe the Game view4. In the Project Wi... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -&gt; Scenes3. Enter the Play mo... Read more

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