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Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
The information/help message section misses a margin in the "Profiler" w...
Steps to reproduce: Create a project Go to Unity -> Settings Go to the "Profiler" Observe the information/help message section Ac... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
The Prefab overrides comparison mode Window opens in the wrong place whe...
Reproduction steps:1. Open the attached “IN-93820.zip“ project2. Open the “SampleScene”3. Select the “Cube” GameObject from the Hier... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
Nondeterministic build when building Asset Bundle containing shaders
Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more
“Configure Unity Cloud” and “Configure Unity Version Control” buttons in...
Steps to reproduce: Create a new local Unity project using the Universal 3D template (option "Create new local project" should be se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked