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1
votes
Fixed

[macOS] Built Player crashes sometimes when exiting it

MacOS

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Aug 25, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached project "KernelPanic.zip" 2. Go to the Build Settings (File->Build Settings) 3. Make a build ... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more

1
votes
By Design

Asmdef in Package is not built when using IL2CPP mode

IL2CPP

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Sep 30, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more

0
votes
By Design

Unity is not communicating correctly with Microsoft.Unity.Analyzers when...

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Oct 20, 2022

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Version/s: 2020.3.40f1

Reproduction steps: # Open the attached project # Observe the Console Expected result: “Component 'MyTestScript' should not b... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

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Dec 28, 2015

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Version/s: 5.3.1f1

To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
By Design

New Cells are not added to the list when "Add to the list" is pressed in...

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Oct 20, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a14

How to reproduce: 1. Open user attached project “Tilemap Test.zip” 2. Select “Grid” GameObject 3. Open Tile Palette window 4. Create... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more

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