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TextMeshPro - InputField redirects the user to an invalid page when pres...
Reproduction steps: 1. Open the attached project “TextMeshProLink“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. In the Hierar... Read more
The List in the Inspector can't be scrolled to the top using the Mouse W...
How to reproduce: 1. Open the user-attached project “InspectorScrollBug” 2. Open the “SampleScene” scene 3. Select the “TestList... Read more
GameObject is selected in the Scene view when clicked on, even though th...
Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/Scene_Bug.unity“ Scene 3. In the Scene view select th... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
DownloadHandlerTexture crashes if it downloads invalid texture data
If a URL to non-texture data or malformed texture data is passed to DownloadHandlerTexture it will trigger a hard-crash in DownloadH... Read more
[Android] Build fails with an error "Failed to find entry-points" when u...
How to reproduce: 1. Open the "IN_33367" project 2. Press File -> Build Settings 3. Make sure the Android Platform is selected 4... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce: 1. Open attached project 2. Open EmailInputFieldBug scene 3. Press play 4. Enter character into email input field un... Read more
[2D] [URP] Objects are rendered twice when Foremost Sorting Layer is ena...
Reproduction steps: 1. Open the “SortingLayerStripped“ project 2. Open the “SampleScene“ scene 3. Open and enable the Frame Debug... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1