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Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b2. Create cube.3. Delete its mesh filter.4. Save scene.5. Load ag... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
Crash when opening a scene
Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more
It's not possible to create Texture2DArray with Compression because It d...
To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more
Character Joints transforms get distorted when a ragdoll is created usin...
Reproduction steps:1. Open the attached “TurnBased_Strategy.zip” project2. Double click on the “UnitRagdoll” GameObject in the Hiera... Read more
The Sprite Shader modification does not get reflected in the Player buil...
How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more
Player crashes on UnityMain when loading Scenes
Reproduction steps:1. Open the user’s attached project2. Build and Run3. In the built Player, select AutoRunner > Sequence4. Wait... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
- The Audio Random Container and the Audio Mixer windows have no minimum size set for the core functionality to be accessible
- The text, buttons and checkmarks are outside their visual bounds when the Tier Settings window is docked
- Invalid front face configuration when building with GraphicsAPI set to WebGPU