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:GitRepoService::NameTakenError: Publishing with Collaborate does not work
Publishing with Collaborate does not work 1. What happenedEvery Time I want to publish a new version for my team members, it says: "... Read more
[Navmesh] Objects without double sided faces are still wakable if raised...
Repro steps:1. Open project "NotWalkableNavmesh"2. Open scene "scene0"3. Open the Navigation window4. Select "Plate2" object5. Make ... Read more
[iOS/Xcode]Compilation fails because "libicucore.tbd" is not added corre...
Steps to reproduce the issue:1. Download and open attached project.2. Build the project for iOS.3. After the building process is com... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more
[SyncVar] setting string to Null throws "NullReferenceException: Object ...
Reproduction steps:1. Open the attached project.2. Open and play the "Bug" scene.3. Press the "LAN Host(H) button".4. Press the "Set... Read more
Button within a GUI.Window inside an EditorWindow has wrong rendering order
Steps to reproduce:1. Open project named "_EditorWindowBug.zip"2. Go to Examples->EditorWindowBug3. Move "Title" window on Button... Read more
Unable to deploy OBB to some devices with Android 6.0
Reproduction steps:1) Open user's attached project2) Make sure that "Split Application Binary" is selected3) Build and run project o... Read more
EditorGUIUtility.PingObject fails to show its animation when scene is ex...
Steps to reproduce:1. Open attached project named "_PingBug.zip"2. Go to Tests->PingBug.3. Press "Buggy" button.- it fails to sho... Read more
Android IL2CPP has no stacktraces on some devices
Release notes state that IL2CPP is officially supported for Android, but there are no stacktraces in exceptions on some devices. The... Read more
[PostProcessScene] build index of active scene is equal to -1
Repro steps: 1. Open user attached project Scene1.2. Build project-Notice output of console: build index of active scene is equal to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject