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Memory Leak in URP when switching between playmode and back in editor
How to reproduce: 1. Open "case_1260278-BugRepo" project 2. Open the Memory Profiler 3. Press "Capture Editor" 4. Enter Play Mode 5.... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
HDROutputSettings.main.active stays "True" when calling RequestHDRModeCh...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/OutdoorsScene.unity” Scene 3. Enter the Play Mod... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project. 2. Open profiler, select Memory and change to detailed. 3. Click the button (it c... Read more
Crash on ShaderLab::Program::CreateFromSerializedProgram when trying to ...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Open “CrashScene“ scene 3. Enter Play mode Expected result: “... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'Untitled.unity' scene; 3. Open Lighting tab in the Inspector; 4. P... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
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- WebCamTexture does not set the requested resolution when used in WebGL
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- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player