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Opening reference for any 2D component redirects to missing page
Steps to reproduce: Open a Unity 2D project Add one of the Sprite GameObjects in GameObject > 2D Objects> Sprites to the scene... Read more
Play Mode / Player Test Runner hangs if WaitForSecondsRealtime() is acti...
Reproduction steps:1. Open the attached “ReproProject.zip“ project2. Open the Test Runner window (Window > General > Test Runn... Read more
[Windows] Unicode custom text input window shows question marks when ins...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run the “Scenes/SampleScene” Scene3. In Player, select the w... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the “Bugs” project2. Open the “Test“ scene3. Enter Play Mode4. Observe the Console Expected result: No erro... Read more
Test Runner reruns all tests of a class, which has at least a single fai...
Reproduction steps:1. Open the attached “ReproProject.zip“ project2. Open the Test Runner window (Window > General > Test Runn... Read more
Sprite Editor has a thicker separator between buttons when "Sprite Edito...
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
Incorrect Decimal Parsing in ConditionalFormatter when using cultures th...
Reproduction steps:1. Open the attached “decimalparse.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on the “Sw... Read more
[OpenXR] OpenXR plugin conflicts with InputSystem On-Screen Controls and...
Steps to reproduce:1. Open the attached user's project "InputSystemTest.zip"2. Make sure "Initialize XR on Startup" is enabled3. Ent... Read more
Bad performance when executing the Physics.IgnoreCollisions() method whi...
Reproduction steps:1. Open the attached “repro_IN-90839“ project2. Open “Assets/OutdoorsScene.unity“ Scene3. Open the Profiler (“Win... Read more
[iOS] WebGL Player crashes when using certain iOS devices
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (Files > Build Profiles)3. Press the “B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”