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0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps:1. Open attached project "VersionDependencyGraph.zip"2. In Profiler window, enable Deep Profiling and record in E... Read more

0
votes
Not Reproducible

Packman: "Remove" window shows assets with wrong icons

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Jul 11, 2023

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Version/s: 2023.1.0a20, 2023.2.0a23, 2023.3.0a3, 6000.0.0b11

Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more

0
votes
Not Reproducible

Selected object randomly changes the position while drag and dropping in...

Scene Management

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Sep 25, 2020

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Version/s: 2021.1.0a1

Scenario1Steps:1. Open attached project (works with a new project too)2. Open SampleScene3. Select one of the GameObjects in the Hie... Read more

0
votes
Duplicate

URP materials from older versions are rendered into TerrainLit material ...

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Jun 07, 2022

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Version/s: 2022.2.0a13

How to reproduce:1. Open the attached project "ShadowmaskBug.zip"2. Open the "test" Scene in the Assets folder3. Open Lighting windo... Read more

0
votes
By Design

Profiler is analyzing frames very slowly when "Deep Profile" is enabled ...

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May 31, 2022

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Version/s: 2022.2.0a17

How to reproduce:1. Open project "UnityVisualScriptTest" inside "Project.zip"2. Open the "SampleScene" Scene (Assets > Scenes &gt... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Fixed

[Mobile]OnDrop() function is not called when using a touchscreen

Mobile

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Sep 21, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1279352"2. Open "SampleScene" Scene3. In the Project Settings->Editor set U... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more

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