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0
votes
Fixed

[Usability] Cinemachine Component fields that cannot be less than .01 sh...

Package: Cinemachine

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Jul 29, 2025

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Version/s: 3.1.4

How to reproduce: Open any Project with Cinemachine installed Select any Game Object in a Scene and add Component "Cinemachine Decol... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

8
votes
In Progress

The "LerpWhiteTo" missing function displays an error when the Shadows.hl...

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Mar 04, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1

How to reproduce:1. Create and open a new URP project2. Import the “VertexColored.shader“ file and select it3. Observe the Inspector... Read more

0
votes
Won't Fix

Triple-click function does not select the whole line of text

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Jul 31, 2025

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Version/s: 6000.0.55f1, 6000.2.0b13, 6000.3.0a4

Steps to reproduce: Create a new URP 3D Project In the Main Scene, select the Main Camera object In the inspector window Click on th... Read more

0
votes
Fixed

GI Cache exceeds limit when using batchmode command-line argument

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Jul 30, 2025

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Version/s: 2022.3.64f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

How to reproduce:1. Open the attached “IN-109289” project2. Go to Edit → Preferences → GI Cache3. Set the Maximum Cache Size to 5 GB... Read more

0
votes
Fixed

Spawned GameObject Position is not updated when RigidBody Interpolation ...

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Feb 10, 2023

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Version/s: 2022.1.24f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a3

Reproduction steps: Open the attached project “TestProject” Open “Assets/Scenes/Test.unity” scene Click the “Assets/Cube.prefab” ass... Read more

0
votes
Won't Fix

[iOS] Splash Background image is exported and loaded in memory when Show...

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Feb 13, 2023

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Version/s: 2020.3.45f1

1. Download and open the attached project2. Build and run the project (make sure Development Build is enabled) for iOS3. After the s... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

Unity crashes when a specific .obj file is imported

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Feb 09, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Create a new project or open any project2. Import the attached file “octahedron.obj“ Expected result: File is im... Read more

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