Search Issue Tracker
[Usability] Cinemachine Component fields that cannot be less than .01 sh...
How to reproduce: Open any Project with Cinemachine installed Select any Game Object in a Scene and add Component "Cinemachine Decol... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
The "LerpWhiteTo" missing function displays an error when the Shadows.hl...
How to reproduce:1. Create and open a new URP project2. Import the “VertexColored.shader“ file and select it3. Observe the Inspector... Read more
Triple-click function does not select the whole line of text
Steps to reproduce: Create a new URP 3D Project In the Main Scene, select the Main Camera object In the inspector window Click on th... Read more
GI Cache exceeds limit when using batchmode command-line argument
How to reproduce:1. Open the attached “IN-109289” project2. Go to Edit → Preferences → GI Cache3. Set the Maximum Cache Size to 5 GB... Read more
Spawned GameObject Position is not updated when RigidBody Interpolation ...
Reproduction steps: Open the attached project “TestProject” Open “Assets/Scenes/Test.unity” scene Click the “Assets/Cube.prefab” ass... Read more
[iOS] Splash Background image is exported and loaded in memory when Show...
1. Download and open the attached project2. Build and run the project (make sure Development Build is enabled) for iOS3. After the s... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more
Unity crashes when a specific .obj file is imported
How to reproduce:1. Create a new project or open any project2. Import the attached file “octahedron.obj“ Expected result: File is im... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes