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Setting text property throws NullReferenceException when using TextMeshP...
How to reproduce:1. Open the attached TMP_AutoSize.zip project2. Enter the Play mode and press Space3. Inspect the Game view Actual:... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on F...
Override indicator (blue line) appears misaligned on Freeform Light 2D Steps to Reproduce: 1. Open attached project2. Install Window... Read more
[IMGUI] Transition Settings Icon and Preview Speed Text(x) are clipped i...
Transition Settings Icon and Preview Speed Text(x) are clipped in Animation State. Steps to repro:1. Open the attached project.2. Do... Read more
[Improved Prefab] NullReference Exception is thrown on applying all chan...
NullReference Exception is thrown on applying all changes made to GlobalLight2D Steps to Reproduce:1. Open attached project2. Instal... Read more
Saving a Prefab in Prefab View takes longer in ADB v2 compared to ADB v1
Reproduction steps:1. Open the attached project named Case_11813422. Open the Grid Prefab Asset in Prefab View3. Paint or Edit the T... Read more
Recorder's window dropdown arrow overlays 'Wildcard' label
How to reproduce:1. Open user's attached '19.3.b3.zip' project2. Open Window > General > Recorder > Recorder Window3. Selec... Read more
Graphic artifact appears next to scene asset in Project window when drag...
How to reproduce:1. Open the attached 'project-1184235.zip' project2. In Project window select '1' scene3. Try to drag '1' scene int... Read more
Timeline Track group name overflows to track
Steps to reproduce:1. Open new project2. Add Timeline (Playable Director) to a gameobject3. In Timeline window Add a Track Group4. R... Read more
Timeline styling breaks upon entering/exiting play mode
Steps to reproduce:1. Open attached project2. Open SimpleAnim scene3. Select "Timeline" object and open Timeline window4. Go into/ou... Read more
Binary2Text crashes on ExposedReferenceTable entry key because of incorr...
How to reproduce:1. Open attached project2. Open Addressable window: Window/Asset Management/Addressables3. In the addressable windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
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