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0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

“Open Sprite Editor” and “Export Animation Assets” buttons do not align ...

Package: 2D Aseprite Importer

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May 21, 2025

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Version/s: 1.1.9, 1.2.4, 2.0.0

Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided Asprite file “bird_anim_01” to the proj... Read more

0
votes
By Design

MSAA warnings are thrown when custom post-processing is used and the Sce...

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May 22, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3

Reproduction steps:1. Open the attached “IOSSwapBlitIssue-6000.1” project2. Build the project for the iOS platofrm3. Launch the buil... Read more

7
votes
Fixed

Keyboard input is not working when using an external keyboard in iOS 15

Input

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Oct 29, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.1

How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

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Jun 12, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more

0
votes
Active

Pasting with the right-click menu is not available when the field is not...

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May 08, 2025

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Version/s: 6000.1.0a10

How to reproduce:1. Open the Bug Reporter2. Make sure to not left-click on any of the text fields3. Make sure to have any text in th... Read more

0
votes
Won't Fix

"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...

Camera

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more

0
votes
Fixed

Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skin...

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May 20, 2025

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Version/s: 6000.0.49f1, 6000.1.2f1, 6000.2.0b1, 6000.3.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Load RenderDoc (Alt + C or the first option in the game view window b... Read more

2
votes
Active

[iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPri...

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Sep 12, 2025

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Version/s: 2022.3.20f1

How to reproduce: 1. Create and open a new project 2. Add the In-App Purchasing (com.unity.purchasing) package to the project 3. Imp... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

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