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0
votes
Not Reproducible

[DX12] Anti-aliasing breaks game/scene view in Editor

DirectX12

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Jun 14, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Open any project with DX12 enabled (I used 5.4 Beta 22)2. Open any scene3. Go to quality settings and enable A... Read more

0
votes
Duplicate

[DX12] Unity splash screen doesn't work

DirectX

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Jun 14, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Deploy any project with Unity splash screen enabled on DX122. There is no splash screen Repro gif with DX11 vs... Read more

0
votes
Fixed

build log reports wrong size for packed sprites

Deployment Management

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May 26, 2016

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Version/s: 5.3.5p1

Reproduction steps:1. Open the attached project2. Open the "Test" scene2. Build for Standalone3. Open Editor.Log4. Find build logs "... Read more

0
votes
Fixed

[Linux] projects fail to run on higher quality settings - all pink

Linux

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Jun 14, 2016

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Version/s: 5.4.0b22

-e: see title, works fine with 5.4.0b21 and with -force-opengl -repro:--open attached project or just create a new empty one--build ... Read more

1
votes
Won't Fix

[Material] - 5.4 : Skinned mesh rendering black - seems like limit on # ...

Windows Store Apps

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Jun 09, 2016

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Version/s: 5.4.0b18

Description:User can't have more than 3 x 8K textures render correctly in the HoloLens emulator. This is on a skinned mesh renderer.... Read more

0
votes
Fixed

[AW] in-between key type creation is wrong with "Auto" key type

Animation

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Jun 14, 2016

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Version/s:

if the previous and next keys are of type "Auto", and you create a new key in-between these two keys, the newly created key is of ty... Read more

0
votes
Fixed

Camera DepthNormals Z-Buffer Precision Errors, need to use 24bpp Z buffer

Camera

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Jun 11, 2016

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Version/s: 5.3.5f1

When using forward rendering, camera DepthNormals texture seems to be rendered with a 16 bit depth buffer. Which is not enough preci... Read more

0
votes
By Design

Crash in TypeTreeIterator::Children while importing project

Asset Import

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Jun 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Download attached project "ItemSystem.zip" and open in Unity 5.3.5p42) Observe crash. Reproduced with : 5.3.4... Read more

0
votes
Duplicate

Editor crashes when debugging it from VS2015

Scripting

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Jun 15, 2016

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Version/s: 5.3.5p4

How to reproduce:1. Open the attached project2. Open Untitled scene3. Open Test.cs in VS 2015 and attach it to Unity4. Pley the scen... Read more

0
votes
By Design

Unity crashes/fails to render if drivers are updated while Unity is open

DirectX

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Jun 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Create new project and set editor to DX92. Update NVidia drivers while editor is open3. After drivers are upd... Read more