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Object Picker highlights the Owner Item instead of Selected Item
Reproduction steps:1. Download and open the attached project "ObjectPicker.zip"2. Select Item 'New Item 1' in the Assets folder3. In... Read more
"Creating image on Object" menu opens on top of Cinmachine window instea...
While creating a new image from an Object a new menu is created on top of Cinemachine window. It should be created on the GameObject... Read more
[Mac] Horizontal axis input does not reset to 0 when A or D key is lifted
Reproducible on: How to reproduce:1. Open the user's attached "Game Jam Dec 2020 - URP.zip" project2. Open the "Level1" Scene3. Ente... Read more
[URP] Character's sprite repeats in the Build when using Pixel Perfect C...
How to reproduce:1. Open the user's attached "CinemachinePixelPerfectTest.zip" project2. Go to File -> Build And Run3. Use the ar... Read more
[macOS] Statistics window's statistics show 0 when in the Play Mode
How to reproduce:1. Create a new project2. Open the Statistics window in the Game view (top-right of the Game view->Stats3. Enter... Read more
Linux IL2CPP build fails while using Windows Editor when there are space...
Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player > Other Settings and se... Read more
[Mac] Horizontal axis input does not reset to 0 when A or D key is lifted
How to reproduce:1. Open the user's attached "Game Jam Dec 2020 - URP.zip" project2. Open the "Level1" Scene3. Enter Play Mode4. Hol... Read more
Longer Asset names get cut off when importing Assets
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...
Reproduction steps:1. Open attached project "Case_1299093"2. Build and Deploy the project to a device3. Observe the Xcode Console Ex... Read more
Animation frame 70 in Timeline is set as frame 69 in a synced Animation
How to reproduce:1. Open the attached "1299541.zip" project2. Open "Test" Scene and select the "Timeline" Object in the Hierarchy3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes