Search Issue Tracker

0
votes
Postponed

Scene name in the Hierarchy does not get updated when renaming it only b...

Scene Hierarchy

-

Dec 28, 2020

-

Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a1

How to reproduce:1. Create a new project2. In the Project window rename the 'SampleScene' Scene by changing a few letter cases (for ... Read more

0
votes
By Design

Addressables unloads Assets prematurely when using Standalone Player

Package: Build Pipeline - Addressables

-

Dec 29, 2020

-

Version/s: 1.16.15

Reproduction steps:1. Open user attached Project2. Press Window -> Asset Management -> Addressables -> Groups3. Press Build... Read more

0
votes
By Design

UI button which is in the higher Hierarchy order is not getting raycast ...

uGUI

-

Dec 23, 2020

-

Version/s: 2019.1.0a5, 2019.4, 2020.1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the user's attached "GraphicRaycasterIssue.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more

0
votes
Fixed

StackOverflowException when using UIElements Default Inspector and Neste...

UI Toolkit

-

Nov 12, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.6f1, 2020.2, 2021.1

How to reproduce:1. Open attached project "Case1292133_StackOverflow.zip"2. Enter Internal mode (type "internal" in Help/About Unity... Read more

2
votes
Fixed

EditorGUI.RectIntField fields have different Width and Height compared t...

IMGUI

-

Dec 04, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Download and open the attached project "RectIntTest.zip"2. Open scene 'SampleScene'3. Select GameObject 'TestO... Read more

1
votes
Won't Fix

Canvas Raycasting does not match resolution of the Main Camera when UI C...

uGUI

-

Dec 10, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.1.12f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached "20201205 UI Problem.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Drag the m... Read more

0
votes
Won't Fix

[Addressables] Loading an asset asynchronously after SceneManager.LoadSc...

Package: Build Pipeline - Addressables

-

Dec 29, 2020

-

Version/s: 1.11.2

How to reproduce:1. Open the user's attached project ("AddressablesBug.zip")2. In the Addressables Groups window change something in... Read more

7
votes
Won't Fix

[Addressables] "RuntimeData is null" error in Build is thrown when Asset...

Package: Build Pipeline - Addressables

-

Dec 29, 2020

-

Version/s: 1.11.2

How to reproduce:1. Open the user's attached project ("case_1299334-AddressablesBug.zip")2. Build and Run3. Click the "Load" button ... Read more

0
votes
Not Reproducible

[iOS] Application crashes when making a web request and using deep profi...

iOS

-

Oct 23, 2020

-

Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached "DeepProfilingIssues" project2. In the Build Settings window, switch to the iOS... Read more

0
votes
Fixed

The import progress bar is not being filled proportionally to the import...

Asset - Database

-

Dec 11, 2020

-

Version/s: 2019.3.0a1, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9, 2021.2

How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.