Search Issue Tracker

0
votes
Fixed

Sprite's Order in Layer is ignored when editing a Prefab with a Sprite a...

Scene Management

-

Dec 04, 2020

-

Version/s: 2020.1.0a5, 2020.2

How to reproduce:1. Open the attached "1297288 repro" project2. Open the "Test" Prefab from Assets > Scenes folder3. Select the "... Read more

0
votes
Fixed

[ECS] Meaningful error not thrown when an interpolated string is used in...

Package: Entity Component System (ECS)

-

Dec 14, 2020

-

Version/s: 0.16.0-preview.21

How to reproduce:1. Open the attached project "ECS.zip"2. Observe line 61 in "rteg.cs" Expected results: WithName affects the output... Read more

0
votes
Fixed

[Android][Vulkan][Mono] The amount of memory allocated for textures on V...

Vulkan

-

Dec 21, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1

Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android Actual: The "gfx memory" wh... Read more

0
votes
Fixed

MultiTapDelayTime does not influence MaxTapSpacing in Input Action assets

Package: Input System

-

Nov 14, 2020

-

Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project ".zip"2. Open Input Action Asset "prototype1" (in "Settings" folder)3. Expand "RotateDoubl... Read more

0
votes
By Design

[Needs response to user]Unable to change Sprite in SpriteRenderer after ...

Animation

-

Nov 18, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.1.11f1, 2020.2, 2021.1

Reproduction steps:1. Download and open the attached project 'SpriteRendererAnimation.zip'2. Open Scene 'SampleScene'3. Enter Play M... Read more

0
votes
Postponed

Meta file of the folder is not updated when the folder becomes hidden in...

Asset - Database

-

Nov 19, 2020

-

Version/s: 2019.4, 2020.1, 2020.1.13f1, 2020.2, 2021.1

How to reproduce:1. Open user attached project "DirectoryMonitoringBug.zip"2. Select "Bug Repro" and click "Hide Folder" Expected re... Read more

4
votes
Fixed

EventSystem.current.IsPointerOverGameObject returns false when clicking ...

Package: Input System

-

Dec 06, 2020

-

Version/s: 1.1.0-preview.2

Reproduction steps:1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view... Read more

0
votes
Fixed

Bad performance when using GPU skinning on Mali with OpenGL ES

Android

-

Dec 21, 2020

-

Version/s:

GPU skinning on Mali devices is much slower than CPU skinning Read more

1
votes
Fixed

Editor crashes when changing CustomRenderTexture's material shader if th...

Texture

-

Dec 20, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project named Case_1300770"2. Select the New Custom Render Texture in the Project Window3. Und... Read more

0
votes
Fixed

[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...

Scene/Game View

-

Dec 21, 2020

-

Version/s: 2021.1.0a1, 2021.1.0b1

When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.