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[OSX][OpenGL2][x64] Player crashes on "objc_release"
Reproduction steps:1. Open attached project with the Mac editor.2. Make sure the graphics API is set to OpenGL2.3. Build and run the... Read more
List type cast causes build error
-e: user test project fails to build with IL2CPP -repro:--open attached project--try building for WebGL--NOTICE it fails compiling--... Read more
[IL2CPP] Declaration of anonymous struct must be a definition error fail...
Repro steps:1) Open the project2) Build the Demo scene for iOS3) Open the project in Xcode and notice errors:Declaration of anonymou... Read more
Crash on "MonoBehaviour::AddImageEffectCallbacksToManagers" when scene i...
Reproduction steps:1. Open attached project.2. Open and play "t4" scene.3. Editor crashes on: 0x000000014033A342 (Unity) MonoBehavio... Read more
[MenuItem]New menu item with very long name is broken
Steps to reproduce:1. Create a new project.2. Create a new script inside of "Assets" folder and name it "Test".3. Copy-paste these l... Read more
EditorGUILayout.Slider() interferes with 3D handles in Scene Window
Steps to reproduce this issue:1. Open attached project's "784599.zip" scene "test".2. Select "Cube" in hierarchy.3. Try to move the ... Read more
0x80070057 and 0x887A0005 errors on Intel cards
We don't have a solid repro case for this, but we have lots of errors with 0x80070057 and 0x887A0005 ( DXGI_ERROR_DEVICE_REMOVED ? )... Read more
All about bugs
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Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size