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12
votes
Fixed

[SRP] Instantiating Particle System prefabs with IEnumerator produces er...

Visual Effects - Legacy

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Nov 08, 2018

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Version/s: 2018.2.14f1

How to reproduce: 1. Open attached "GetTransformInfoExpectUpToDate" project 2. Load "SampleScene" and enter Play Mode Expected resu... Read more

11
votes
Active

Adding and removing data from and to Serializable arrays with arrays in ...

--

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Jun 02, 2022

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Version/s: 2023.1.0b1

Reproduction steps: 1. Open the attached project 2. Open Inspector 3. Select Cube in Hierarchy 4. Under Testing script add multi... Read more

13
votes
Fixed

"Sub-emitters must be children of the system that spawns them" error is ...

Visual Effects - Legacy

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Sep 08, 2017

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Version/s: 2017.2, 2017.2.0b10

How to reproduce: 1. Open "EmitterIssue" project and "test stage 1..." scene 2. Enter playmode and pause it 3. Observe "Sub-emitters... Read more

11
votes
Fixed

Calling NetworkConnection.Disconnect in OnServerConnect fails to send in...

Networking

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Sep 09, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. open attached project 2. open scene Main 3. enter play mode 4. start host Expected: disconnects player witho... Read more

11
votes
Fixed

Inputs are called where they should not

UI

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Dec 13, 2015

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Version/s: 5.3.0f4

Mobile UI inputs are called more times than they should since Unity 5.3 Read more

11
votes
Fixed

[Shadows] Shadow resolution is bad with deferred + huge meshes in scene

Shadows/Lights

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Feb 02, 2016

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Version/s: 5.3.2p1

Reproduction steps: 1) Open "Repro" project I attached below and proceed to "test" scene. 2) Go into playmode - you should see jagge... Read more

12
votes
Duplicate

[OcclusionCulling] Occlusion Bake doesn't remove old occlusion bake files.

Camera

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Feb 17, 2015

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Version/s: 5.0.0b22

DUPLICATE: https://issuetracker.unity3d.com/issues/occlusion-culling-system-creates-too-many-files-in-the-library-folder-and-never-d... Read more

13
votes
Fixed

[Culling] When the gameobject of particleSystem is offscreen, the partic...

Shuriken

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Dec 11, 2012

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Version/s: 4.0.0f7

1 Load default scene 2 Press Play and go to Scene tab 3 Choose camera and rotate it so the particle system gameobject is out of the... Read more

13
votes
Postponed

[Mono] .NET 4.7.1 standard/framework .XML files with useful descriptions...

Mono

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Apr 22, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps: 1. Go to "Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api" 2. Check if ".XML" files are there Expected re... Read more

12
votes
Fixed

[WindowsMR] failure to take photo capture in Hololens

XR SDK

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Apr 10, 2018

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Version/s: 2018.2.0a8

Exception thrown: 'System.ArgumentNullException' in UnityEngineProxy.dll ArgumentNullException: Value cannot be null. Parameter name... Read more

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