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NavMeshQuery's BeginFindPath returns an ArgumentException when the Agent...
How to reproduce: 1. Open user-submitted project (UnityPathfindingTesting.zip) 2. Open the PathfindingTesting scene 3. Enter Play Mo... Read more
[XR][Android] Image effects are not rendering properly with single-pass
1) Download project, set up Singleppass stereo capable android device 2) Observe settings are set to Single pass and Daydream 3) Dep... Read more
[Addressables]Timeline's signals won't launch when lhe Timeline is loade...
Reproduction steps: 1. Download and open the user-attached project "AddressablesTimelineBug.zip" 2. Open the Addressables Groups win... Read more
[WebGL] Player's memory is not released when calling Quit function on Un...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Go to the Publishing Settings (Edit->Project Setti... Read more
[Linear] Previewing animated material's color for the second time result...
Steps to reproduce: 1. Open attached project 2. Open scene "ExampleScene" 3. In hierarchy, doubleclick on "Quad" to focus on it 4. ... Read more
[OSX] Editor freezes when clicking Game tab after creating a 3D object o...
How to reproduce: 1. Creat a new 3D project 2. GameObject > 3D Object > Plane 3. Click Game tab 4. Editor freezes Issue is reprodu... Read more
[PLM] Lightmapping ignores lights culling mask
To reproduce: 1. Open attached project "CullingMask" 2. Open scene 1 3. Let it bake 4. Notice that lightmap is baked for all static ... Read more
[Android] InputText makes webcam update texture slow
Steps to reproduce: 1) Download attached project 'TestWebCamTexture.zip' and open in Unity. 2) Open scene 'main'. 3) Build and ... Read more
[Gamma/Linear] Realtime vs. Baked lighting inconsistent results
Lighting is predictable in real-time and baked applications in linear space only. Gamma baking yields results similar to linear baki... Read more
[iOS] Crash when deploying to iOS6
To Reproduce: 1. Just build the attached or any other project to an a device running iOS6 (tested on iPad Mini 1 ). 2. Observe that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Labels to enable or disable Columns for Reflection Probes Clipping Planes do not match actual Column Labels
- Crash upon undo/redo operations performed repeatedly and errors are thrown
- Columns are mislabeled in the Reflection Probes section of Light Explorer
- Resolution is labeled as Near Clip in Cubemap Capture Settings
- Error "type is not a enum value" logged when ordering Reflection Probes by Resolution in Light Explorer