Search Issue Tracker

0
votes
By Design

[Audio] Bypass effects in the audio source does not bypass effects cause...

Audio

-

Feb 17, 2016

-

Version/s: 5.3.2p3

[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro:- Launch the attached ... Read more

0
votes
Fixed

Connecting profiler rometly with different versions results in crash

Editor - Other

-

Feb 10, 2016

-

Version/s: 5.4.0b5

To reproduce this case you are going to need:1. Local network2. Two PC machines ProjectSteps:1. Create Project on 5.3 with computer ... Read more

0
votes
Fixed

[HDR] Color picker normalized hex code is wrong

Editor - Other

-

Feb 15, 2016

-

Version/s: 5.5.0a1

Project Steps:1. Select material blue2. Open color picker for Emission color3. Set Color to white and move intesity slider above 14.... Read more

0
votes
Fixed

[GlCore] Tessellation not working

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

This bug already fixed, just created for verification purpose. Project Steps:1. Open new scene2. Change api to glcore3. Open scene "... Read more

0
votes
By Design

Blend causes artifacts

Graphics - General

-

Feb 12, 2016

-

Version/s: 5.4.0b6

Project Steps:1. Open scene "Test"2. Move "Cube (1)" notices that color is not cleared Read more

0
votes
Fixed

[WSA][UWP] D3D type failing to display touchscreen keyboard on Windows S...

Windows Store Apps

-

Feb 12, 2016

-

Version/s: 5.3.2p3

Building to UWP platform D3D solution type, touchscreen keyboard doesn't open selecting input fields. Since this is by design, it sh... Read more

0
votes
Fixed

[Ambient] Crash inside TextMeshGenerator when changing ambient probe par...

Global Illumination

-

Feb 17, 2016

-

Version/s: 5.5.0a1

When GI is set to "Auto", calculating the ambient skybox probe while the skybox material intensity slider is being moved can cause U... Read more

3
votes
Fixed

Player Size Statistics output is not available in Editor log since 5.3 v...

Asset Loading

-

Feb 08, 2016

-

Version/s: 5.3.1f1

After building asset bundles Editor log should show *Player size statistics* like in this example page:http://docs.unity3d.com/Manua... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

-

Jan 24, 2016

-

Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

Call to WWW fails to return when downloading image on iOS in 5.3.1

iOS

-

Jan 29, 2016

-

Version/s: 5.3.1f1

1. On an new project in Unity 5.3.1 setup the facebook-unity-sdk2. Add an facebook app id to the project. Anything should work like ... Read more